New season in Crossout. Part 4
It’s time for the final part of our devblog dedicated to the new season, which begins in the first half of June. And we have saved one of the main surprises (at least for fans of the spider type armoured cars) for last.
We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves.
Mechanical leg “Gerrida I”
The Dawn’s children have long established themselves as creators of some of the best systems for travelling through the Wasteland. And the technologies of the Ravagers have allowed them to occupy another promising niche.
Everyone who has dreamed of moving across the battlefield quickly like a spider — rejoice! The new season in Crossout will feature light and fast mechanical legs!
This epic movement part was created specifically for those who needed more mobility and more spectacular appearance. With these legs you will be able to “whirl” many medium and heavy armoured vehicles, as well as become more mobile during long-range firefights.
Among the features of “Gerrida I” we should note that it lets some of the incoming damage through, which neither “ML”, nor “Bigram” had. But the scientists didn’t add resistance to blast damage, so be careful in battles against cannons, rockets and grenade launchers!
The most important thing is how the new movement part feels in action. You just need to start moving: a speed increase of 20 km/h reveals these mechanical legs in a new way. Finally, a real spider!
The perk of these new legs will reduce the spread of mounted weapons while you are moving in a straight line or using a strafe. The bonus will not depend on the number of such mechanical legs on the car, but will decrease proportionally if there are other mounted movement parts.
Of course, “Gerrida I” will have its own special qualities. Increased mobility and reduced power consumption are offset by lower tonnage and durability. Be prepared for increasing demands on your manoeuvring skills as well as the cost of making a mistake. But is this really an obstacle for the enthusiasts of walking armoured vehicles? Arachnophobes, beware!
New structural parts
“Right heat sink” and “Left heat sink”
These 4x2x2 parts (length x width x height) will not only cover the corner parts of your armoured car, but will also help to defend your weapon more efficiently. They include bonuses in the form of resistance to thermal and energy damage.
Another curious 3x8x2 part, which will expand your building capabilities and increase the durability of your armoured car quite a bit.
In addition to the parts already introduced in the blogs, you can expect new cosmetic items (decor, paints, stickers), new elements for banner customization, containers with resources and parts of your choice, as well as other bonuses, which we will discuss in more detail during our traditional livestream before the release of the update.
Next week we will find out what new things await us in terms of in-game locations, learn about the planned balance changes, and then we will wait for the start of the new season. See you soon!