Devblog
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Structural Tricks: Part 1
Today we are going to reveal a few tricks to our rookie drivers on how to improve the combat capability of their armoured vehicles.
7 December 2016 -
Clan wars
At specific times, several groups of the most courageous representatives from each clan can participate in a unique mission.
9 November 2016 -
New parts procurement system
Our project is currently in closed beta testing stage. We are trying out new mechanics, approaches and solutions to ensure that the game is more interesting and captivating.
21 July 2016 -
Seasons
Now, fans of PvE raids in Crossout have the opportunity to increase their rewards by taking part in Crossout seasons! Seasons are the newest addition to the game. A season is a chain of special PvE missions that reward survivors with a variety of resources as well as the final grand prize.
11 July 2016 -
Battle mode: Storm warning!
In the latest editions of the developer blogs, we want to discuss battle modes that are already in the game and the ones that will appear in the near future. Today's blog is dedicated to a new game mode.
16 June 2016 -
Weapons in Crossout. Part V - with developer's answers
Today we want to introduce you to a new type of weapon — the ‘Relic’. Parts of this rarity differ significantly from any other weapons in the game. At the moment, relic weapons are the most powerful, rare, and unusual.
24 May 2016 -
Game Market - with developer's answers
The “Market” in our project is a unique place, where players can sell any parts obtained in a battle or built with a workbench, at a price that they feel is right.
25 April 2016 -
Factions - Part II - with developer's answers
Developers will continue to share their diary entries, we’ve been telling about Factions lately, now that you know about Engineers and Lunatics it is time to find out more about other Factions like Traders and Scavengers.
15 February 2016 -
Factions - Part I - with developer's answers
Today we are going to look at some factions and this new system, that has only been available since the 3rd Battle-test.
29 January 2016 -
Devblog: Vehicle Stats. Part II - with developer's answers
We continue our tour around the Crossout universe. As you may remember, the main topic of the last blog was the vehicle stats. The numbers which every survivor should revise before letting your imagination fly in editor mode.
8 December 2015